v0.8.0.0-B2

Rating:        Based on 1 rating
Reviewed:  0 reviews
Downloads: 6707
Released: Feb 26, 2010
Updated: Apr 28, 2010 by borrillis
Dev status: Beta Help Icon

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Release Notes

The following tickets were closed for B2:
#167 Axiom.Core.Log - enable read mode file sharing
#166 Quaternion, Vector2, Vector3
#66 C# bitmaploader
#127 Correct scene_blend modulate translation
#126 Manually define number of mipmaps in script
#124 Move alpha_rejection attribute to pass
#125 Material attributes to track vertex colours
#161 Arial font used in AxiomCore.zip media
#159 Build Broken
#91 Exceptions when loading image from file
#11 Set derived transformations
#38 Update Axiom.Core.Node
#40 AnimationState.AddTime()
#151 Demos broken
#79 RaySceneQueryResultEntry - worldFragment always null.
#158 MovableObjectFactory.TypeFlag
#156 Fix on plugin loading
#152 RenderTarget statistics
#146 ResourceGroupManager BugFix
#147 OctreeSceneManager constructor fix
#148 Wrong filename in Examples.material
#144 hdr.hlsl program not found
#20 Update XNA Renderer to crickhollow code base
#100 Fog and transparency of particle systems
#131 Implement SceneManager.WorldGeometryRenderQueueID
#121 Resource Manager Shutdown
#120 Resource Deletion
#117 UnitTests included in the release build
#28 RaySceneQuery - return type is confusing
#141 SceneNode.DetachAllObjects
#140 DetachObject problem
#137 Faster resource retrieval
#118 Wrong project reference in Axiom.Demos.csproj
#115 Axiom.BillboardChain in wrong namespace
#14 Convert current DirectX9 Renderer to use SlimDX instead of MDX
#8 Missing ManualObject methods in SceneManager

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Please see Beta1 Release notes for more changes

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